#include "DispUnit.h"
IDispUnit::IDispUnit()
:pITransmit_(NULL), dispunit_valid_(false)
{
}
void IDispUnit::set_transmit(ITransmit* pITransmit)
{
	pITransmit_ = pITransmit;
}
void IDispUnit::set_dispunit_statu(bool valid)
{
	ACE_ASSERT(pITransmit_ != NULL);
	pITransmit_->set_dispunit_statu(this, valid);
	dispunit_valid_ = valid;
}
bool IDispUnit::get_dispunit_statu()
{
	return dispunit_valid_;
}
void IDispUnit::set_instance_info(const MsInstanceInfo& instance_info)
{
	instance_info_ = instance_info;
}
MsInstanceInfo IDispUnit::get_instance_info()
{
	return instance_info_;
}
IDispUnit::~IDispUnit()
{
}
IServe::~IServe()
{
}
